糖心原创

Unit rationale, description and aim

This unit involves the completion of a special project integrating academic learning, employability skills and attributes and a strong knowledge of organisations, workplace culture and career pathways in the Arts and Humanities. The project or placement gives a hands-on experience of work in the Arts and Humanities sector and is supplemented by workshops and/or excursions that focus on key skills that will prepare students for the project or placement. Prior to the beginning of semester, 糖心原创 staff will have identified and engaged with appropriate project partners to develop a list of potential placements or projects that align with relevant majors in the National School of Arts and Humanities. Students will normally complete a 70-hour special project and use the rest of the semester to complete the tasks related to it, or when available, specified cohorts may complete an approved internship of up to 150 hours. On completion of the subject, students will have completed and reported on an Arts or Humanities related project. The unit aims to enhance students' employability skills, including communication, interpersonal, analytical and problem-solving skills; organisational and time-management techniques; and an understanding of career planning and professional development in the Arts and Humanities.

2027 10

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  • Term Mode
  • Semester 2Online Scheduled

Prerequisites

Nil

Incompatible

ARTS330 Internship , TECH307 Technologies Professional Experience

Learning outcomes

To successfully complete this unit you will be able to demonstrate you have achieved the learning outcomes (LO) detailed in the below table.

Each outcome is informed by a number of graduate capabilities (GC) to ensure your work in this, and every unit, is part of a larger goal of graduating from 糖心原创 with the attributes of insight, empathy, imagination and impact.

Explore the graduate capabilities.

Plan project tasks using appropriate organisationa...

Learning Outcome 01

Plan project tasks using appropriate organisational, time-management, and problem-solving strategies.
Relevant Graduate Capabilities: GC2, GC3, GC4, GC9, GC10, GC11

Work collegially or individually to complete a ran...

Learning Outcome 02

Work collegially or individually to complete a range of activities in a special project setting.
Relevant Graduate Capabilities: GC2, GC3, GC4, GC6, GC8, GC12

Apply knowledge and skills in the Arts or Humaniti...

Learning Outcome 03

Apply knowledge and skills in the Arts or Humanities to complete a relevant project or placement requirement.
Relevant Graduate Capabilities: GC2, GC3, GC4, GC5, GC8, GC9, GC10, GC11

Reflect on the process and output of a work projec...

Learning Outcome 04

Reflect on the process and output of a work project/placement to articulate their academic and career development learning from the experience.
Relevant Graduate Capabilities: GC6, GC7, GC9, GC11, GC12

Content

Topics may include:

  • Project/Placement Implementation (70–150 hours)
  • Introduction to Work-Integrated Learning in Arts and Humanities
  • Professional Practice and Workplace Expectations
  • Project/Placement Preparation and Goal Setting
  • Communication and Interpersonal Skills in Professional Contexts
  • Career Pathways in Arts and Humanities
  • Project Design, Planning and Time Management
  • Ethical Practice and Professional Conduct
  • Documentation and Reporting of Project Outcomes
  • Evaluation of Skills Development and Career Readiness

Assessment strategy and rationale

The Hurdle Task requires students to complete a minimum of 70 hours of approved project or placement activity (or up to 150 hours for approved internships), ensuring sustained engagement with professional practice and development of applied skills. This is assessed as pass/fail and students must complete all project requirements to pass.

The Professional Practice Report requires students to produce a discipline-appropriate report that critically documents, analyses and reflects on their project, demonstrating their ability to integrate academic knowledge with professional or research practice.

The Public-Facing Output/Project Deliverable Task enables students to translate their experience into a public-facing output, demonstrating their ability to communicate effectively with an identified audience while reflecting on professional identity, ethical practice and the broader relevance of their work.

 This unit recognises that generative AI tools are increasingly embedded in professional and creative practice across Arts and Humanities. Students are permitted to use AI technologies as support tools, provided their use is transparent, ethical and critically engaged.

This unit is designed to support a diverse cohort of learners, recognising differences in disciplinary background, cultural knowledge, professional experience, and learning preferences. Students will be supported in suitable projects where they will receive appropriate disciplinary supervisory support.

Overview of assessments

Assessment Task 1: Professional Practice Report ...

Assessment Task 1: Professional Practice Report

Students will produce a report that critically documents, analyses, and contextualises their project or placement experience. This task is designed as a flexible piece of writing that can be adapted to suit a wide range of Arts and Humanities disciplines, including research-based projects, creative practice, and industry internships. The report should integrate process, practice, and critical reflection, demonstrating the student’s ability to connect their academic knowledge with professional or research contexts. 

Weighting

50%

Learning Outcomes LO1, LO3, LO4
Graduate Capabilities GC2, GC3, GC4, GC5, GC8, GC9, GC10, GC11, GC12

Assessment Task 2: Public Facing Output/ Project...

Assessment Task 2: Public Facing Output/ Project Deliverable

Students will produce a discipline-appropriate output for a real or simulated audience, selecting a format aligned with their project or placement under the guidance of a supervisor. The task foregrounds communication, purpose, and audience engagement, supported by a brief reflective statement that articulates professional identity, ethical considerations, challenges, and the work’s broader relevance and context.. 

Weighting

50%

Learning Outcomes LO1, LO3, LO4
Graduate Capabilities GC2, GC3, GC4, GC5, GC7, GC8, GC9, GC10, GC11, GC12

Hurdle Task: Project or Placement 70 hours satis...

Hurdle Task: Project or Placement

70 hours satisfactory special projector placement before the end of the teaching period. In specific circumstances, students may undertake an internship of up to150-hours with a partner organisation subject to approval from the Dean of Arts and Humanities.

Weighting

Pass/Fail

Learning Outcomes LO1, LO2
Graduate Capabilities GC2, GC3, GC4, GC6, GC8, GC9, GC10, GC11, GC12

Learning and teaching strategy and rationale

This unit adopts an experiential, work-integrated learning (WIL) pedagogy tailored to a diverse Arts and Humanities cohort, combining academic inquiry with authentic professional practice. The strategy is designed for multi-mode delivery, integrating campus-based workshops with flexible online resources to support varied student circumstances.

Learning is scaffolded across three phases. Preparation introduces students to workplace expectations, project planning, and reflective practice through interactive workshops and guided activities. Engagement involves students undertaking a supervised project or placement (70–150 hours), supported by check-ins, peer discussion, and targeted skill-development sessions. Integration focuses on critical reflection, synthesis of academic and professional learning, and production of a final report. These methods foster communication, problem-solving, and employability skills relevant to Arts and Humanities careers.

Representative texts and references

Representative texts and references

Baert, Stijn, et al. “Student Internships and Employment Opportunities after Graduation: A Field Experiment.” Economics of Education Review, vol. 83, no. August, Art. 102141, no. 102141, August 2021.

Bolli, Thomas, et al. “Valuable Experience: How University Internships Affect Graduates’ Income.” Research in Higher Education, vol. 62, no. 8, December 2021, pp. 1198–247.

Hung, Chi-Sen. “A Study on the Impact of the University Internship System on Students’ Learning Outcomes: Examples of Cultural and Creative Industries.” A Study on the Impact of the University Internship System on Students’ Learning Outcomes: Examples of Cultural and Creative Industries, 2025.

Kramer-Simpson, Elisabeth. "Moving from Student to Professional: Industry Mentors and Academic Internship Coordinators Supporting Intern Learning in the Workplace." Journal of Technical Writing and Communication 48, no. 1 (2018): 81-103.

Li, Huan, et al. “Extracurricular Internships and University Students’ Evaluation of Higher Learning: A Cross-Cultural Adaptation Perspective.” Education & Training, vol. 66, no. 9, December 2024, pp. 1199–213.

Margaryan, Shushanik, et al. “Do Internships Pay off? The Effects of Student Internships on Earnings.” The Journal of Human Resources [Madison], vol. 57, no. 4, July 2022, pp. 1242–75.

Pinto, Luisa Helena, and Pedro Capa Pereira. “I Wish to Do an Internship (Abroad): Investigating the Perceived Employability of Domestic and International Business Internships.” Higher Education [Dordrecht], vol. 78, no. 3, September 2019, pp. 443–61.

Stewart, Andrew, et al. Internships, Employability and the Search for Decent Work Experience. Edited by Andrew Stewart, Edward Elgar Publishing, 2021.

Torpey-Saboe, Nichole, et al. “Work-Based Learning and Early Career Outcomes: Evidence on Earnings, College-Level Employment, and Career Progression.” Research in Higher Education [Dordrecht], vol. 67, no. 2, no. 14, March 2026.

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